About the Role
Artificial intelligence is moving from passive assistance to autonomous, always-on agentic workflows. Our mission is to make this transition flawless, high-performing, and secure for millions of users worldwide, running natively on the GPUs already sitting in their PCs.
We are looking for a Senior Software Engineer to build and optimize the local runtimes and agent frameworks that bring autonomous AI to Windows and NVIDIA GeForce RTX GPUs. You will be a hands-on individual contributor responsible for making open-source AI agents (like NemoClaw and OpenClaw) run locally, safely, and efficiently on consumer PCs. By combining high-performance local inference (Nemotron models) with robust privacy routers and sandboxed execution, you will help build the foundation of the desktop AI operating system. This is a deeply technical, code-first role. You will spend your days profiling inference pipelines, squeezing latency and memory out of local models, and hardening agent runtimes.
What You Will Be Doing
• Local Inference Optimization: Optimize performance of local LLMs (Nemotron and others) on GeForce RTX hardware. Profile and optimize inference across Ollama, llama.cpp, and vLLM, minimizing latency and memory footprint using TensorRT and CUDA.
• Agent Runtime Engineering: Build and optimize agentic harnesses (NemoClaw, OpenClaw) to run natively and reliably on Windows. Implement the orchestration logic that lets multi-agent systems plan, act, and use tools efficiently on constrained consumer hardware.
• Sandboxing & Security: Implement policy-based privacy and security frameworks for autonomous agents, handling filesystem access, secure inference routing, and network egress within thorough sandboxed execution environments.
• Hardware/Software Integration: Work close to the metal, integrating agent and inference stacks with NVIDIA's driver and middleware layers to extract maximum performance from RTX GPUs.
• Cross-Team Collaboration: Partner with internal AI research teams, driver teams, and the open-source OpenClaw community to ensure our consumer hardware is the best possible platform for local agents.
• Code Quality: Write reliable, production-ready code, contribute to engineering best practices, and raise the technical bar through code review and design input.
What We Need To See
• Experience: 12+ years of relevant professional software engineering experience, with a track record of shipping performance-critical systems.
• Education: BS, MS, or PhD in Computer Science, Computer Engineering, or a related technical field (or equivalent experience).
• AI & GPU Infrastructure: Hands-on experience with LLM inference pipelines (Ollama, llama.cpp, vLLM), GPU-accelerated computing (CUDA, TensorRT), and running local models on consumer-grade hardware.
• Agentic Frameworks: Practical experience with modern agentic frameworks (e.g., OpenClaw, LangChain, AutoGPT) and a working understanding of how multi-agent systems plan, act, and use tools.
• Systems & OS Knowledge: Strong understanding of Windows OS internals, process isolation, sandboxing technologies, and system-level security.
• Programming Languages: Proficiency in C++ (performance-critical systems and OS integration), Python (AI and orchestration logic), and TypeScript (agent plugins and tooling).
• Communication: Ability to translate complex technical decisions into clear documentation and collaborate effectively across diverse engineering teams.
Ways To Stand Out From The Crowd
• Demonstrated open-source contributions to AI agent platforms or inference/orchestration tools (especially OpenClaw or llama.cpp).
• Deep knowledge of NVIDIA GeForce RTX architecture and its specific constraints and advantages for edge AI.
• Experience building virtualization, containerization, or sandboxing tools natively for Windows.
• Active technical community presence (blogs, talks, whitepapers) at the intersection of AI, security, and local compute.
NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most talented people on the planet working for us. As part of our team, you will have the opportunity to influence the future with your vision and expertise. Are you creative? Are you driven not just by data or the need to know why, but yearn to ask, 'why not'? We want to hear from you.
With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD for Level 5, and 272,000 USD - 431,250 USD for Level 6.
You will also be eligible for equity and benefits.
Applications for this job will be accepte
Nvidia Corporation is an American technology company headquartered in Santa Clara, California. Founded on April 5, 1993 by Jensen Huang, Chris Malachowsky, and Curtis Priem, it develops graphics processing units (GPUs), systems on chips (SoCs), and application programming interfaces (APIs) for data science, high-performance computing, video games, and mobile and automotive applications. Nvidia has been described as a Big Tech company.