Game Engineer
4dayweek.io · Remote London, UK
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About the Role
You'll be the senior technical owner for building and shipping multiplayer digital board game experiences. We primarily ship in Unity, but we're also open to (and excited by) Flame for certain lightweight game experiences inside our Flutter ecosystem. You'll set engineering standards, own core gameplay architecture, and lead an AI-accelerated development workflow across the team.
Game Architecture & Development
- Design and build Unity-based digital board games
- Implement server-based multiplayer
- Structure gameplay systems for clarity, maintainability and iteration
- Ensure strong performance across multiple platforms
Live Ops & Monetisation
- Integrate first-party IAP systems
- Implement analytics and experimentation
- Enable remote configuration and iterative updates
- Build games that can evolve post-launch
Build Pipelines & Release Ownership
- Set up and maintain GitHub-based CI/CD
- Manage staging and production environments
- Handle technical store submission processes (iOS/Android)
- Ensure reliable, repeatable release cycles
AI-First Development Standards
- Define how we use AI tools in daily development
- Build repeatable AI workflows (scaffolding, refactoring, testing, debugging)
- Reduce manual workload while maintaining engineering quality
- Set guardrails for review, correctness and maintainability
What success looks like
Stable, maintainable game architecture supporting multiple releases
Reliable build pipelines and smooth store submissions
Multiplayer working seamlessly for lightweight board game play
Live ops integrated and measurable
AI workflows meaningfully reducing development time
Clear technical standards adopted across the team
We're committed to building a team that reflects a wide variety of backgrounds and perspectives, and we encourage applications from underrepresented groups.
Essential
- Strong commercial Unity (C#) experience
- Experience shipping mobile games
- Experience integrating Photon or similar multiplayer solutions
- Experience implementing IAP and analytics systems
- Experience setting up CI/CD and managing release pipelines
- Strong interest and experience using AI tools to accelerate development
- Pragmatic engineering judgement and product mindset
Desirable
- Experience with WebGL builds
- Familiarity with live ops systems
- Experience adapting board or tabletop games digitally
- Exposure to Flame (nice-to-have, exploratory)
Working Style
We're looking for someone who:
- Enjoys technical ownership without people management
- Values speed, iteration and practical delivery
- Is comfortable being the technical authority in a small team
- Is excited about using AI to multiply impact
- Thrives in a creative, product-led environment
We're currently growing our digital team, so the process may take a little longer - but we'll keep you updated throughout.
- Annual Leave Entitlement (Full-time): 16 days, in addition to Bank and Public Holidays.
- We work a four-day week (we were one of the first companies to implement this and we've never looked
4dayweek.io has 8 open positions on Remote Vibe Coding Jobs.
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